There has been a growing debate when it comes to accessibility in competitive games. As companies try to make their titles more accommodating and welcoming to new players, hardcore players see this as a way of dumbing down what they have mastered. Where you fall on the debate will come down to your thoughts on the two learning curves that drive any sport.
Today’s Critical Thought is our first patreon-funded Critical Thought for the channel. Josh Mull of PVPLive joined me to talk about Esports design and what it means for a game to be “esports friendly.” We talked about the state of current esports games and what kinds of games competition-level players are looking for.
To follow Josh and PVPLive, you can find their info below.
PVP Live: https://pvplive.net
Josh’s Twitter: https://twitter.com/pvpolitik