Intelligent Systems has been one of Nintendo’s secret weapons when it comes to innovative and underrated franchises. Despite being over 30 years old, the company’s best franchises stayed in Japan until the early 00’s. During this time, Nintendo used the popularity of their Game Boy Advance line as a way of testing out franchises and designs in the US that may not have succeeded on the console. One of those franchises was Fire Emblem, which has become a massive success along with a very popular mobile game.
But for today, I want to talk about their other franchise, and how fans of turn-based strategy might have missed one of the best sleeper hits.
Another Nintendo Mobile game was released recently and is lighting up the sales charts: Fire Emblem Heroes. While Super Mario Run was unconventional with its pricing model, Fire Emblem is making use of “gacha” or “gashapon.” Even though they are similar to loot box design, gacha features some unique twists for us to look at.
The Fire Emblem series is one of the most beloved 2nd party titles from Nintendo. Combining the rogue-like element of everyone having one life with the tactical strategy of managing troops has helped the series gain a huge following both in Japan and the US. Yet, the series annoys me due to one design choice that has become a part of its design.