For this livecast, I spoke with Zack Johnson and Kevin Simmons from Asymmetrical Publications about the development of Kingdom of Loathing and West of Loathing. We spent the first part of the cast about the history and design of KOL, before moving on to West of Loathing.
This week on the cast, I had a fantastic conversation with game designer Bill Gardner regarding the development of Perception, playtesting and a lot more.
This week for our podcast we went live with the guys over at Yacht Club Games to discuss game design and the past, present and future of Shovel Knight. Read more…
This week, we went live for a discussion on Tabletop game design with Brian Cronin. He is currently working on the tabletop card game: One Last Job. We talked about how luck and probability impacts the design and playing of a game.
This is part 2 of a chat we had, with part 1 going up on Game-Wisdom in a few weeks.
To follow Brian and learn more about the game, here are some links: