For this video, we talked about how constraints when it comes to technology or money has led to some amazing titles.
The Game Design Q&A returned with Tim Ruswick of channel Game Dev Underground for a discussion on topics on game design from us and by the fans watching. If you would like to submit questions for Tim and I to answer on a future episode, leave them in the comments below.
If there are two concepts that are opposed to one another in game design they would have to be skill and RNG (or Random Number Generator). They each have their own foundation in action and RPG design respectively, and many games that try to combine the two face an uphill battle. Understanding what both elements mean for progression is essential for any game designer who wants to skillfully roll the dice.