For this cast, I spoke with Dean of Blue Manchu after the release of Void Bastards to discuss how the design of the game went. We spoke about some of my complaints, and what Blue Manchu had in store for the game.
This week on the cast, we sat down with Zain of Ogrehead Studio to talk about developing their first major steam game Asura. Read more…
This week, we went live for a discussion on Tabletop game design with Brian Cronin. He is currently working on the tabletop card game: One Last Job. We talked about how luck and probability impacts the design and playing of a game.
This is part 2 of a chat we had, with part 1 going up on Game-Wisdom in a few weeks.
To follow Brian and learn more about the game, here are some links:
This week, David D’Angelo of Yacht Club Games returned to the cast to catch up and talk about designing Shovel Knight and what’s next for our hero.