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One of the easiest professions to try and enter has been game journalism. For many writers, gamers, youtubers, and streamers, the dream of getting paid to talk about videogames has become their goal. With the means of communication getting easier with each passing year, you can’t throw a metaphorical rock on the internet without finding someone calling themselves a “gaming journalist” or “expert on videogames.”

However, with this pool so wide, and still not really understood by all, it creates a problem when it comes to elevating the discussion on the game industry.

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For this segment, we talked about the growing use of review bombing video games and the potential issues that arise from it.

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For this Industry Insight, I decided to talk about the state of game reviews and the debate over how much should they matter to a studio. I made a small mistake at the end of the video, with the patreon and credits clip reversed.

 

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Recently on Twitter, I finally drew a line in the sand that I’ve been thinking about for months: I can’t stand the state of modern game journalism and “game journalists.” Video Game Journalism, like game design before it, never really had a formal discussion of what it is, and in response, it’s given us a form of Video Game Journalism that I can’t get behind.

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