For this segment, we talked about the growing use of review bombing video games and the potential issues that arise from it.
For this Industry Insight, I decided to talk about the state of game reviews and the debate over how much should they matter to a studio. I made a small mistake at the end of the video, with the patreon and credits clip reversed.
Recently on Twitter, I finally drew a line in the sand that I’ve been thinking about for months: I can’t stand the state of modern game journalism and “game journalists.” Video Game Journalism, like game design before it, never really had a formal discussion of what it is, and in response, it’s given us a form of Video Game Journalism that I can’t get behind.
Recently I had a fantastic conversation with game developer and streamer Dino Dini. For our almost two hours of talking, we discussed the state of modern game journalism and the problems with it. It’s time to pull the bandage off: Game Journalism in its current form is terrible, and it’s time to talk about why.