For this video, I took a look back at the last decade of doing Game-Wisdom, where I’ve been, and where I hope to go, while thanking all the support I’ve received over the years.

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My next two games came out of nowhere to be standout hits for me this year, and for #6, we have a game that it seemed that not even the developers were expecting this big of a reception.

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It’s that time once again to begin trying to figure out my favorite games of the year. This year is going to be different, as I’ve played so many games that trying to figure out my #1 game was very hard. But I’m getting a head of myself, as it’s time for the preshow.

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For this week’s show, we talked more about Blizzard’s problems, design topics, and industry news. Our two main topics were about accepting criticism as a developer and understanding good trailers in videogames.

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