When news of a Kickstarter to revive the God Game genre was announced by Peter Molyneux, there was excitement and some reservation at the thought of giving Peter another chance to run with one of his dream ideas. Yet the prospect to get another God Game was too good to pass up and Godus was funded.
Months later and after numerous delays, broken promises and confusing mechanics, Godus is as far away from the God Game genre as a game can get and at this point one of the worst projects to come from Kickstarter.
Reus is the first release from the studio: Abbey Games and earned some buzz for its God-game like appearance and relaxing graphics. But don’t let the screenshots fool you, Reus isn’t a complete god-game nor is it all that relaxing and it leaves us with an interesting but limited experience.
I’ve talked about Arcen Games several times in the past few months and the one thing that I appreciate from them is their willingness to keep trying new things. For fans of Arcen, the game that put them on the map was the complex strategy game: AI Wars, which Chris Park talked about on his last guest cast here as their most popular title.
With Skyward Collapse, this is Arcen’s return to the strategy genre, however this is anything but your typical strategy game. As Skyward Collapse is an interesting subversive take on the genre.
When it comes to game designers, one of the more famous (or infamous depending on your view) names would be Peter Molyneux. He has been a part of the game industry since the 80s and has had a hand in the development of games from Populous, to Dungeon Keeper, among many other titles.
He has also developed a reputation for over promising on his ideas with some famous examples being Black and White and The Movies. But you can’t fault him for not experimenting with new ideas. And this month’s idea is to bring an old classic back with a generally new concept.