Graveyard Keeper (2)

Lazy Bear Games’ previous hit Punch Club was an attempt at creating a long-form game around a short gameplay loop. One of the big problems was a huge focus on grinding days and losing progress that pushed people away. With Graveyard Keeper, while they have learned their lessons about the progress loss, grinding still is a major part of this game. Unfortunately, what starts out as a great concept slowly loses itself to tedium.

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