Hylics KillStream

Recently I had a chance to play through Yooka-Laylee: A game pitched, designed, and executed as a throwback to 90’s 3D platforming. The game wasn’t bad, but it didn’t do anything to stand out in terms of design. With how hit-driven game development is, does playing it safe not work anymore?

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PP Indie

This week on the cast, I spoke with co-founder of Indie Bros and long-time member of the Indie Game scene Erik Johnson about what it’s like to be an Indie developer in the market, and how things have changed over the decade.

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PP Darkside Detective

This week on the cast, I spoke with Tracy and Dave from Spooky Doorway about the development and writing behind the game The Darkside Detective.

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game-wisdom-podcast-promo

This week on the cast, this is the previously recorded chat I had with Missile Cards designer Nathan Meunier about designing the game and the challenge of being an Indie developer.

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