One of the best things about Game-Wisdom is being able to talk to developers around the world about their games, and sometimes they find me. I was contacted by Camila Gormaz who is trying to get her game Long Gone Days funded via IndieGogo. The concept mixes JRPG design with a future setting around war and sounds very interesting. While the campaign is going on, she was kind enough to talk to me about the game and what she’s hoping to make if they hit their goal.
Consumer based industries live or die by their fan-base and companies know that to stay in business, they have to keep their fans happy. Normally in the video game industry, designers had to balance their attention between their fan base, and the publisher.
Ignoring either group can be detrimental to the success of their game. Since publishers are the ones that provide the funding for game development, designers heed their words more closely.