Today’s Critical Thought is on the use of Metroidvania design. I talked about how it started and some examples that are and aren’t considered Metroidvania. Be sure to vote for the 900 subscriber let’s play and subscribe to the Youtube channel as we head up to 1,000.
Axiom Verge from Thomas Happ Games is another example of a developer going back to the days of the NES for inspiration and aesthetics. While it may look similar to the classic Metroid, Axiom Verge is a game all its own and gets really close to metroidvania greatness.
If you’ve been following the Game Industry since the last decade, you’ve probably heard the term “Metroidvania” used once or twice to describe certain games. But what’s interesting is that Metroidvania is not a game genre but a specific set of game mechanics around progression and game design and has been a part of some of my favorite games.