The term “Metroidvania” has become a part of the video game vernacular over the years. Long since evolved from the days of Castlevania Symphony of the Night, it has become a catch-all for many action-adventure-based games. For today, we’re going to drill down and talk about the three essential elements that make up a Metroidvania game.
Today’s Critical Thought is on the use of Metroidvania design. I talked about how it started and some examples that are and aren’t considered Metroidvania. Be sure to vote for the 900 subscriber let’s play and subscribe to the Youtube channel as we head up to 1,000.