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This week on the cast, Yaniv Nizan of Soomla joined me for another talk on mobile analytics and the state of the mobile market.

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Titan Brawl developed by Omnidrone is attempting to break into the MOBA market from the mobile side. Featuring collectible heroes and streamlined matches, the game has had a successful soft launch so far. As they are planning on releasing the game world-wide, they were kind enough to answer some questions I had for them regarding Titan Brawl.

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I’ve had a chance to talk to a variety of developers lately from different corners of the world, and on each cast, we got on the subject of the mobile industry. As we’ve talked about in previous posts, we’re seeing more and more posts and videos from people declaring that mobile is the future for video games.

Speaking with them, it was interesting to hear their thoughts on the matter and confirmed to me one thing: Mobile Game Development in its current form will never be the future of the Video Game Industry for several reasons.

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