For this week’s cast, I spoke with noted Game Economist Ramin Shokrizade on the growth of monetization in the game industry, and how it impacted MMOs, free to play games, games as a service, and a lot more.
Recently, I’ve talked about the issues with defining consumers from fans when it comes to the game market. One of the major examples of not paying heed to this would be MMOs of the last decade. MMOs rose in popularity to dominate the scene, before crashing down in the late 00’s. Looking at the state and growth, the mobile market bears some similarities, and I have a few words of warning for the mobile market. Read more…
This week on the cast, Yaniv Nizan of Soomla joined me for another talk on mobile analytics and the state of the mobile market.
If you’ve been living off the grid lately, you most likely missed the takeover of Pokémon in the US (and soon, the world). Last week, Pokémon Go was released on mobile devices and things have not been the same since. Pokémon already became a global hit once, and this time, things are looking to go even further. What makes this so interesting to examine is how the mobile platform is helping the takeover.