Gacha, or Gachapon, is one of the most popular systems for free to play casual and mobile games. While these games may be simple from the outside, they feature complex systems of progression to get people hooked on playing them, and are as fascinating to study as they are controversial.
This past week, I finally joined the masses with getting my first Smartphone. The second I got home, I quickly went to the play store to install all the crazy mobile games I’ve heard my friends talk about over the last few years. I’ve talked about my thoughts on mobile gaming in the past without having a Smartphone to actually see it firsthand. Now that I do, my opinion has gotten even worse on the market.
Recently, I’ve talked about the issues with defining consumers from fans when it comes to the game market. One of the major examples of not paying heed to this would be MMOs of the last decade. MMOs rose in popularity to dominate the scene, before crashing down in the late 00’s. Looking at the state and growth, the mobile market bears some similarities, and I have a few words of warning for the mobile market. Read more…
This week on the cast, Yaniv Nizan of Soomla joined me for another talk on mobile analytics and the state of the mobile market.