This is the recorded talk I did with Game Economist Ramin Shokrizade about trying to make ethical F2P Design. For more from Ramin, here are a number of his articles on the topic:

http://www.gamasutra.com/blogs/RaminShokrizade/20171207/311179/Consumer_Friendly_F2P.php

http://www.gamasutra.com/blogs/RaminShokrizade/20171031/308600/How_the_ESRB_is_Promoting_Childrens_Gambling.php

http://www.gamasutra.com/blogs/RaminShokrizade/20151005/255285/Secrets_of_F2P_Threat_Generation.php

http://www.gamasutra.com/blogs/RaminShokrizade/20131022/202782/Compassion_in_F2P.php

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Command and Conquer Rivals

At E3, EA announced the “next generation” of Command and Conquer as Command and Conquer Rivals: A F2P version of the beloved franchise. As they, and many supporters on Twitter, were quick to point out, this is the evolution of the real time strategy genre and mobile strategy games. As a fan of RTS games, and obviously the CnC series, this is incorrect, and it’s time to talk about how mobile has failed to learn the lessons of RTS design.

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PP Monetization 2

For this week’s cast, I spoke with noted Game Economist Ramin Shokrizade on the growth of monetization in the game industry, and how it impacted MMOs, free to play games, games as a service, and a lot more.

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This week on our live show, I made announcements regarding the new time for it starting next week. Rob couldn’t be on, but we had Carter Dotson from PvP live on. Besides doing our usual discussions, we had an entire conversation about mobile gaming.

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