This week on the cast, I spoke with owner of Roach Interactive Rahul Sehgal about his upcoming game Bird of Light, and the walls he ran into with trying to get it released on the mobile market. I introduced a new tagline for the site.
A recent post on Gamasutra has certainly gotten a lot of attention; attempting to show the positive angle of the Free to Play market and design when it comes to mobile games . The post brought out a lot of interesting comments from both sides of the field and is one of those very sticky topics. I’ve had discussions with supporters and critics and it’s one of those topics that is really going to affect the scope of the market for the remainder of the decade.
This week on the Perceptive Podcast, I caught up with a friend of mine Craig Lewin, who currently works at Pocket Gems to talk about his thoughts on the mobile market.
In a recent announcement, Nintendo has confirmed their partnership with mobile game publisher DeNA to bring Nintendo properties and characters to mobile games and marks the first time that we will see the Nintendo brand on non Nintendo platforms ( with exception to the CDI Philips Zelda disaster.) Nintendo moving into a new market does have fans worried as there are several major pitfalls for them to avoid that are indicative of mobile games today.