Today’s video looks at the concept of Fun Pain, and what it means for hurting a game’s playability and design.
This is the recording from my live cast with Game Economist Ramin Shokrizade. For this week, we talked about what it means to introduce microtransactions into f2p games.
For a special livecast, I spoke with noted Game Economist Ramin Shokrizade about the subject of monetization in the game industry. We had a lengthy chat about microtransactions and their implementation in games today. We also spoke about pay to win design, and the ways of designing ethical monetization.
Who would have guessed that the South Park IP would become a new hit RPG franchise. After the surprising success of The Stick of Truth, we got the Fractured But Whole and Phone Destroyer this year. Despite a perfect use of the IP, South Park Phone Destroyer fails to avoid the monetization traps that have plagued mobile games before it, and for me sinks what would be an otherwise great concept.