Big changes announced on this week’s Game-Wisdom Live. I talked about the restructured Patreon Campaign that is now up. The plan is to have smaller goals that add more content for everyone to enjoy along with new rewards. We also talked about MMO design and our thoughts on the Switch conference.
We still need to hit that first monthly goal for the Patreon campaign, so I decided to sweeten the pot. If we can hit the first goal, it will allow me to extend my coverage to the Playstation 4. That means more videos, streams, spotlights and more.
Mighty no.9 went from being one of the most successful kickstarters to one of the worst; up there with Godus for a lot of people. Whenever a kickstarted game fails, it always raises doubt in the platform and viability of crowdfunding. For today’s post, we’re going to focus on some major red flags to help you steer away from bad kickstarters.
As you know, the patreon campaign is still going and one of the new rewards is a digital CD of the previous month’s podcast for you to download whenever you want. For this month only, until the end of June, anyone who pledges $20 or more for the reward will also get a copy of May’s podcasts as well as June.