pp viola site

For this cast, I sat down with Jelle Van Doorne who is designing the game Viola to discuss about combining platforming and RPG design, along with a bunch of other topics.

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For this video, I talked about why the Mario 3D platformers continue to hold up compared to their peers and what Nintendo does differently.

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This is the first part of several videos talking about jumping to go along with my second book. For this one, I talked about committed vs. free form jumping.

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owlboy-4

Owlboy is the very definition of the dedication that can come from the Indie space. The game was in development for about 10 years from D-Pad Studio. While the gameplay doesn’t fly as high as I would have liked, the story and animation do help to pick it up to some extent.

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