The Messenger is one of those games that looks very unassuming, like the title. This modern-retro throwback to the likes of Ninja Gaiden starts out innocently enough, but introduces a whammy of a twist. However, its impact on the design is up for debate.
As work continues on my second book, I’ve been thinking about obstacle design in platformers.
This week on the cast, Clayton Kauzlaric who created Voodoo Vince joined me to talk about developing the game, platform games and their design and more.
This week on the cast, I spoke with the owner of the Game Design Forum Patrick Holleman about his upcoming book and the history of two very big genres.