Factors of Licensed Games 2

For this cast, John Brieger returned for another chat about playtesting games, and a new topic: What goes into making a licensed game.

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For this special livecast, I hung out with tabletop game designer John Brieger to talk about the importance of playtesting and the user experience.

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Today’s Critical Thought turns to playtesting and how it’s important for game development. I talked about the importance of technical feedback as well as gameplay, what questions to ask your testers and more. We’re close to hitting 1,500 subs and I have another vote for a let’s play ready when we do.

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Today’s Critical Thought is on the importance of playtesting your video game. The use of testing has changed over the years; with early access now the popular option. I talked about the work I did and why as a developer you need to take and process all criticism and comments about your game to heart.

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