For this cast, John Brieger returned for another chat about playtesting games, and a new topic: What goes into making a licensed game.
For this special livecast, I hung out with tabletop game designer John Brieger to talk about the importance of playtesting and the user experience.
Today’s Critical Thought turns to playtesting and how it’s important for game development. I talked about the importance of technical feedback as well as gameplay, what questions to ask your testers and more. We’re close to hitting 1,500 subs and I have another vote for a let’s play ready when we do.
Today’s Critical Thought is on the importance of playtesting your video game. The use of testing has changed over the years; with early access now the popular option. I talked about the work I did and why as a developer you need to take and process all criticism and comments about your game to heart.