The Resident Evil franchise holds the special distinction of defining the horror genre not once, but twice. The original game would create the modern survival horror genre, and Resident Evil 4 would become the standard of action-horror.
Despite the successes, the franchise as a whole has arguably had a tough time remaining the king of survival horror. After the failure of Resident Evil 6, Capcom went back to the drawing board and figuratively tore everything down to rebuild for Resident Evil 7. The good that Resident Evil 7 brings to the franchise deserves praise, but I just wish that they didn’t bring back the bad as well.
For this week’s Dissecting Design, we’re going to take a closer look at Resident Evil 7. While this is a great step in a new direction for the franchise, I don’t feel Capcom is there yet in terms of balancing horror and action.