Binding of Isaac Rebirth (3)

Persistent systems have become an effective way of smoothing out the difficulty curves of rogue-likes, and provide replayability and progression to many video games. Despite their popularity, there are ways to cause the player to lose interest in replaying a game.

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Drifting Lands (3)

Drifting Lands is an unusual attempt at combining two genres that have remained separate for long. Taking the persistence and gear of an ARPG and combining that with the fast-paced frenetic action of a Shmup. While it doesn’t hit the absolute highs of either genre, this is still a great treat for fans looking for something a little different.

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Flinthook (1)

Tribute Games retro-inspired hit Mercenary Kings mixed old school design with modern touches to create something original. For their next game Flinthook, we have similar aspirations; taking a page out of retro platformers with a mix of rogue-like design. While the inventiveness doesn’t go far enough, Flinthook could be the start of something amazing.

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let-it-die-dualshockers

Leave it to Grasshopper Manufacture to keep surprising us with strange games. The studio that brought us Killer 7, Killer is Dead and more, now has Let it Die: A F2P Rogue-like. Once again, the punk-inspired studio has a lot of surprises up their sleeves with something no one else has seen before. Unfortunately, playing the game makes you realize why that is.

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