A special video series today. The Games of Ill Repute is a series dedicated to looking at controversial games to see if they were worthy of being scorned, or if there were some good elements there. For this one, I took a look at Simcity 2013: A great idea that was mashed into the ground thanks to EA’s insistence on multiplayer in a city builder. If you would like to see more of these series, we can make them an ongoing goal over on http://patreon.com/gwbycer and patrons can vote on what game for me to look at next.

  • 0:00: Intro
  • 2:32: Basic Gameplay
  • 24:16: Region Mode and Simcity’s Downfall
  • 30:05: Advanced Play and Specializations
  • 59:47: Final Thoughts
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banner_6-01

#6 is a game that is just on that bubble for me between the bottom and top 5. While this may be part of a series, this is the first one to achieve colossal success; even more so by beating a AAA competitor in the same genre.

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CitiesSkylines (4)

The city builder genre has been on hard times for what seems like forever. SimCity 5 was a company closing disaster and a lot of us are still hoping that Tilted Mill will someday go back to Medieval Mayor. With most AAA developers turning away from the genre, Indie developers have picked up the slack such as Colossal Order, the makers of the Cities in Motion series who have had mixed popularity in the past.

Their latest game — Cities: Skylines represents a renovation of their design and delivers a very strong start for the new title, but it’s a bit lacking in the high end department at the moment.

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book 01 Perceptive Podcast: More Fun at EAs Expense

A cold couldn’t stop me from hosting the Game-Wisdom podcast this week as I’m joined by Ken and Evan again as we continued to talk about the failure of Sim City and EA. Along with a bevy of tangents including last week’s Tropes vs. Women video, 3d art and dinosaurs.

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