Blasphemous represents a huge departure and growth for studio The Game Kitchen, whose previous series The Last Door was a low-fi lovecraftian adventure game with a great story. After a mega-successful kickstarter, the developers are now tackling the soulslike with Blasphemous and we have an impressive first entry in the design from the studio.
Playing through Darksiders 3, it represents a continued lack of understanding that game developers have about From Software’s formula when it comes to Dark Souls and Souls-Likes. The only 3D game I’ve played that were the closest to capturing that magic was Nioh. However, so many established studios and first timers continue to fail when it comes to learning what made this franchise work.