Stealth design has evolved over the years with varying characters and situations. Recently playing through the game 2Dark, I found its stealth design to be lacking. Creating a good stealth game relies on four key areas of thought and what they mean about playing the game.
The Marvelous Miss Take by Wonderstruck is a stylish stealth game built around being a professional thief. While it may lack the grittiness of realistic stealth games, this game definitely has the bite and frustration of the stealth genre.