steam2

The ever growing issue of discoverability in the video game market continues to be a problem for game makers. The Steam Direct changes have not been able to stem the tide of the storefront being flooded with games. With more digital stores trying to take on Steam, I want to bring back the debate about standards, but this time for the stores themselves.

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Today’s Industry Insight looks at the importance of the Orange Box when it came to the game industry and securing Steam’s dominance of the market. I talked about what it did differently in terms of an attractive package and how it was a vital part of Valve’s history with Steam.

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steamgreenlight

Valve announced a major change to Steam last week and how you put your game on the platform. Steam Greenlight will be replaced by Steam Direct; removing the community’s ability to vote for what games they would like to see on the platform. In its place, developers will have to pay a recoupable fee per game that they want to have up on Steam.

This has many Indie developers worried about the future and how this will impact the game market.

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Big news out of Steam today, Valve is doing away with Steam Greenlight and will replace it with Steam Direct. This new service requires developers to put out a recoup-able fee per game to get put on the store. I talked about my thoughts on this and how there has always been this discoverability issue with Steam. Is this the right way forward? Let me know what you think in the comments.

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