Video Games have evolved as an art form over the decades, and the push to tell deeper and more meaningful stories has come from the indie side. Games dealing with depression, suicide, sexuality, and much more are available. But no matter how far video games have come and will go, it presents a very tricky conversation: Are video games the right medium for these stories?
Today’s Critical Thought is about the show don’t tell principle when it comes to writing, acting and more. I talked about the common trap of bad writing and acting and how it applies to games. Be sure to watch for my amazing acting talents which will surely get me noticed by Hollywood.
This week on the cast, I sat down with more of the great folks at Failbetter Games. This time I spoke with Narrative Editor Olivia and Writer James to talk about the work that goes into their writing.
Another year has gone by, and we’ve seen more crappy movies based on video games. I’ve been thinking about this for some time, and I’m finally ready to break down the two main elements that people get wrong with making video game movies.