Intelligent Systems has been one of Nintendo’s secret weapons when it comes to innovative and underrated franchises. Despite being over 30 years old, the company’s best franchises stayed in Japan until the early 00’s. During this time, Nintendo used the popularity of their Game Boy Advance line as a way of testing out franchises and designs in the US that may not have succeeded on the console. One of those franchises was Fire Emblem, which has become a massive success along with a very popular mobile game.
But for today, I want to talk about their other franchise, and how fans of turn-based strategy might have missed one of the best sleeper hits.
Wargroove from the outside looks like a dream for strategy fans on the PC — a spiritual successor to the underrated Advance Wars franchise by Intelligent Systems — from the UI to the lovingly-crafted pixel graphics. In trying to appeal to that design, Wargroove sadly just misses a few key details that keep it from going over the top.
This week on the cast, James and I spoke with a friend of mine: Co-owner of the Podcast Three Moves Ahead and Associate Developer at Paradox Interactive Troy Goodfellow.
Renowned Explorers International Society was my favorite game of 2015; combining great gameplay with a great visual aesthetic. Since my review went up, the game has changed a lot in terms of base mechanics and progression. With the first actual piece of DLC now out, I figured it was time for a second look at the game and see how things are going.