Today’s video looks at tabletop game design, and how lessons can be applied to videogames, and the pros and cons there.

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This week we’re posting a double cast due to the ever growing backlog. For this one, James and I spoke with designer Brian Cronin about designing and balancing tabletop gameplay and what that means for his upcoming title One Last Job.

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This week on the cast, James and I had the chance to talk to Game Designer and Tabletop developer Sandy Petersen about his work, tabletop design and more.

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