On a recent podcast, I sat down with Forrest Dowling from Molasses Flood about the Flame in the Flood. The game is another title that has gone through the entire crowd-funding cycle of kickstarter to early access to release. On the cast I asked Forrest if he would like to make another game using Early Access, and he was the first developer I spoke to who said no.
Talking to him about it, he made some really good points and for today’s post, I’m effectively going to write the counterpoint to my own previous talk on the benefits of Early Access.
The Flame in the Flood has been finally released after both a successful kickstarter and Early Access period. Studio Molasses Flood is made up of former Irrational Games members who worked on Bioshock Infinite. While the title may look similar to other survivalist games out there, the river has a few twists and turns to it.