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Today’s Industry Insight is on the subject of game delays and why they are ultimately a good thing for video games. This in response to a backlash from an indie game being delayed this weekend, and designers need to remember you only have one shot to launch to a game.

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The Game Industry is one of the most popular markets in the world and has attracted people from all over. The allure of being able to play games professionally or be able to make them is a powerful motivator. However, the industry and the media as a whole is not doing a complete job, and are presenting a very dangerous viewpoint of an industry without failure.

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Today’s Critical Thought looks at the dangers of Feature Creep. I talked about what it is and why it can be a big deal when designing your game.

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This week’s cast was an amazing discussion with Michel Sabbagh on the topic of immersion in games and the evolution of emergent game design.

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