Recently on Twitter, I finally drew a line in the sand that I’ve been thinking about for months: I can’t stand the state of modern game journalism and “game journalists.” Video Game Journalism, like game design before it, never really had a formal discussion of what it is, and in response, it’s given us a form of Video Game Journalism that I can’t get behind.
For this amazing podcast, I spoke with Game Designer Dino Dini on the topics of video game journalism, criticism, and what it means to be a professional in the game industry. We probably could have talked longer if there was more time.
Recently I had a fantastic conversation with game developer and streamer Dino Dini. For our almost two hours of talking, we discussed the state of modern game journalism and the problems with it. It’s time to pull the bandage off: Game Journalism in its current form is terrible, and it’s time to talk about why.
Today’s Industry Insight looks at the disconnect of writing about video games and the industry and making games for a living. I talked about the kind of fall of mainstream game journalism and how it has impacted people learning about video games.