The Game Industry is one of the most popular markets in the world and has attracted people from all over. The allure of being able to play games professionally or be able to make them is a powerful motivator. However, the industry and the media as a whole is not doing a complete job, and are presenting a very dangerous viewpoint of an industry without failure.
This past week Microsoft revealed more details on the Xbox Scorpio; Microsoft’s response to the PS4 Pro. Both systems are being branded as upgrades and represent a major shift in the console market strategy for us to look at.
Valve announced a major change to Steam last week and how you put your game on the platform. Steam Greenlight will be replaced by Steam Direct; removing the community’s ability to vote for what games they would like to see on the platform. In its place, developers will have to pay a recoupable fee per game that they want to have up on Steam.
This has many Indie developers worried about the future and how this will impact the game market.
Recently we had another great Perceptive Podcast chat on the subject of the Indie market. On the cast, the topic of the bar of game design and releasing a game came up. Talking about it more, we came to the realization that all this talk about designing and marketing your game comes down to one tough question that you must answer about your game.