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This week’s cast was an amazing discussion with Michel Sabbagh on the topic of immersion in games and the evolution of emergent game design.

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Today’s Critical Thought returns to the topic of Morality in Video games. First popularized by Knights of the Old Republic, morality became the “buzz mechanic” of the 00’s. I talked about my problems with it, while trying to find examples of when it actually worked. I had a little extra to say at the end about games that avoided black and white morality.

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This week on the cast, I sat down with more of the great folks at Failbetter Games. This time I spoke with Narrative Editor Olivia and Writer James to talk about the work that goes into their writing.

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A massive cast today ate up my time for writing a post for today, but it did give me a topic to talk about. For today’s critical thought, I talked about how consequences of choices are a better fit than looking at the morality of them.

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