Today’s critical thought looks at how games have tried to mix their storytelling with the gameplay and mechanics, and why it’s harder than it sounds.
When we normally talk about aesthetics in videogames, we’re referring to the art and music that helps raise the quality and presentation of the game, but for today I want to talk about something else. As videogames have grown this past decade, I’ve seen a trend from niche genres that developers should be paying attention to with regards to making these games easier to digest.
For this video, I took a look back at the last decade of doing Game-Wisdom, where I’ve been, and where I hope to go, while thanking all the support I’ve received over the years.
My first live critical thought we did on the channel focused on UI design. If you have any topics that you would like me to cover in the future, please let me know.