I wanna be the guy 2

Recently I tried the Kaizo hack known as Invictus, and in 30 minutes I racked up 100 deaths; not even getting to the first checkpoint. Over the last two months, I’ve played over 50 platformers while working on my next book, and this is the first time that I am just stopped dead in my tracks. With a sore hand, I’m left asking this question: Is Kaizo good game design?

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Dark Souls 2 (1)

With all the games I’ve played via Game-Wisdom and studying for my books on game design, I’ve picked up a lot in terms of game design philosophy. For today’s post, we’re going back to basics and discussing how every videogame every made falls into one of two schools of design.

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For this video, I talked about videogames as a medium and what does it mean to make a timeless videogame.

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This is the recorded talk I did with Game Economist Ramin Shokrizade about trying to make ethical F2P Design. For more from Ramin, here are a number of his articles on the topic:

http://www.gamasutra.com/blogs/RaminShokrizade/20171207/311179/Consumer_Friendly_F2P.php

http://www.gamasutra.com/blogs/RaminShokrizade/20171031/308600/How_the_ESRB_is_Promoting_Childrens_Gambling.php

http://www.gamasutra.com/blogs/RaminShokrizade/20151005/255285/Secrets_of_F2P_Threat_Generation.php

http://www.gamasutra.com/blogs/RaminShokrizade/20131022/202782/Compassion_in_F2P.php

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