Alien Isolation

Halloween always means horror, and it gives me yet another excuse to talk about the best ways of designing horrific situations. Horror is an art, and there’s more to it than just being chased around in the dark. For this post, we’re going to look at three essential elements that you must have in order for your game to be treated as a horror example.

Read more…

Posted By
0

For this segment, we talked about horror design, and the important aspects when it comes to generating it in video games and other mediums.

Posted By
0
Return to Top ▲Return to Top ▲