Xcom 2 (6)

Before we get to the final part of my look at replayability in video games, there is one element we need to discuss first. Whenever a game must create something new for the player to experience, it all comes down to procedural or random generation and both elements are essential to understand about replayability.

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Guild Wars 2 (3)

As we continue our look at replayability in game design, we turn to one of the most popular features requested by gamers: Multiplayer. Depending on who you talk to, this can be the make it or break it point for a game. And yet despite its popularity, there isn’t too much discussion about why it makes a game more replayable.

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