For this recorded cast, I spoke with two of the members of the indie team Stray Basilisks on what it’s like to make a turn-based PVP title in the form of Steamhounds.

We spoke about how the team got together and the original concept of the game. From there, we talked in the broader sense about balance when it comes to multiplayer and the challenges they’ve had so far.

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“Creating Turn-Based PVP Design with Stray Basilisks”

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