A Critical Thought on Controlling Luck in Game Design


Role-playing survival game is willing to take risks

Today’s Critical Thought looks at the options designers have to downplay or mitigate luck in their game design. Probability is an often polarizing topic, and you have several options to help the player tile the odds in their favor. Be sure to watch our talk with Brian Cronin for more discussions on luck and probability:  https://www.youtube.com/watch?v=AZlYh7gVofQ