Dissecting Design: How Blizzard Saved Diablo 3

Role-playing survival game is willing to take risks

For my first Dissecting Design video, we’re looking at the rise,fall and rise of Diablo 3. I talked about what the game did different from the start, the problems that the auction house (allegedly) caused. From there, Blizzard did turn things around with 1.04 and then the changes by Reaper of Souls. I also talked about where I feel Diablo 3 is still suffering in terms of content and what they could improve with patches and the next expansion.

Let me know what you think about this new video series and if you have any suggestions for titles worthy of being dissected; either good or bad games.