In Game Design Deep Dive: Role Playing Game In this entry, Josh Bycer takes a look at RPG and abstracted-base design covering CRPG, JRPG, and all the other RPG genres out there.
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The idea of creating a formula around game design is the subject for today’s post and why even though you need to understand numbers to build a game, there is no objective way to design amazing games without getting the “feel” of a game.
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