This week on the cast, the head of Sansar Studios, Jason Gholston, joined me to talk about the challenges of allowing people to create and sell their own digital goods, and what his studio is looking to achieve with their title Sansar.
We first talked generally about custom goods in Second Life and throughout the industry and why they are so attractive to consumers. I asked Jason about some of the challenges that come with allowing people to buy and sell something that they make for a game like Second Life.
For the second part of our cast, we talked more about Sansar itself, and how him and his team are trying to bring Second Life’s level of customized goods to the virtual market.
- Here is our first cast with CEO of Linden Labs Ebbe Altberg on the 15 year anniversary of Second Life
- You can check out Second Life and Sansar from their home pages and download Sansar
- And you can follow them on social media on Twitter and Twitch
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