For this episode of our Motivations in Game Design Series, Silas and I talked about the gameplay loops of Doom, Marvel Contest of Champions, and Ghost Recon Breakpoint. If you have games you want us to tackle, let us know in the comments. Silas is currently working on Revn: https://revngame.com/ And they have an indiegogo campaign for it: https://www.indiegogo.com/projects/revn/