For this episode of our gamedev roundtable, our panel discussed implementing the narrative of your game into the mechanics and vice versa. Can you tell a meaningful story and at the same time have the player interact with it?
Gamedev roundtable June Edition
By Josh Bycer  Jun 26th, 2020 5:09 pm UTC
For this episode of our gamedev roundtable, our panel discussed implementing the narrative of your game into the mechanics and vice versa. Can you tell a meaningful story and at the same time have the player interact with it?