The Design of a Pacifist Rogue-Like: Miasma Caves Interview


For this week’s cast, I spoke with Adam who is the lead designer over at Windy Games on his studios first major title Miasma Caves — a pacifist rogue-like.

PP Miasma Caves

We did this cast about a month before the game came onto early access, so we couldn’t get too far into the specifics. Adam talked about his background in game design and the inspiration for the game.