Molding the Madness of Doctor Dekker


This week on the cast, I spoke with Lynda and Tim Cowles from D’Avekki Studios about the development of the Infectious Madness of Doctor Dekker.

The Infectious Madness Doctor Dekker

We started with talking about how the studio has worked on murder mystery games in the past and what led to the development of Doctor Dekker. We talked about how the design of the game works, and the approach Tim and Lynda took when creating the script of the game.

As an interesting aside, I talked about how the actors were chosen for the game and put in my audition for their next game. One slight issue, I noticed some feedback I believe from their microphone that I was not able to remove.