Hopefully you enjoyed yesterday’s cast.Due to the sheer size of the recording last week, the site couldn’t take the upload of it so I had to split it with part two focusing on our discussion on storytelling.
Now for the main course: Over an hour talk on storytelling. From the problems with AAA developers, to our thoughts on David Cage, indie developers and how episodic gameplay has had an affect and so much more. Incidentally, we had an impromptu meeting of the Shenmue fan club just because.
Honestly we could have gone on longer and I had a few other ideas for topics, but I was starving and my throat was dry as this was the longest I’ve ever talked in one conversation.
- Here is the link to part one of the cast where we talked about re-reviewing games and failure states.
- Here is my post on serialized storytelling
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